1st Grade - Gateway 1
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Designed for NGSS
| Score | |
|---|---|
Gateway 1 - Partially Meets Expectations | 75% |
Criterion 1.1: Three-Dimensional Learning | 14 / 16 |
Criterion 1.2: Phenomena and Problems Drive Learning | 7 / 12 |
The instructional materials reviewed for Grade 1 partially meet expectations for Gateway 1: Designed for NGSS; Criterion 1: Three-Dimensional Learning meets expectations and Criterion 2: Phenomena and Problems Drive Learning partially meets expectations.
Criterion 1.1: Three-Dimensional Learning
Materials are designed for three-dimensional learning and assessment.
The instructional materials reviewed for Grade 1 partially meet expectations for Criterion 1a-1c: Three-Dimensional Learning. The materials consistently include integration of the three dimensions in at least one learning opportunity per learning sequence. Learning sequences are inconsistently designed for student opportunity to engage in sensemaking with the three dimensions. The materials consistently provide three-dimensional learning objectives at the sequence level that build towards the performance expectations for the larger unit, and consistently assess to reveal student knowledge and use of the three dimensions to support the targeted three-dimensional learning objectives. The units also include three-dimensional objectives and include corresponding assessments that consistently address the three dimensions of the objectives.
Indicator 1a
Materials are designed to integrate the Science and Engineering Practices (SEPs), Disciplinary Core Ideas (DCIs), and Crosscutting Concepts (CCCs) into student learning.
Indicator 1a.i
Materials consistently integrate the three dimensions in student learning opportunities.
The instructional materials reviewed for Grade 1 meet expectations that they are designed to integrate the Science and Engineering Practices (SEPs), Disciplinary Core Ideas (DCIs), and Crosscutting Concepts (CCCs) into student learning opportunities.
Throughout the Grade 1 materials, nearly all learning sequences include at least one learning opportunity that incorporates all three dimensions. Units are typically two to three lessons long, and lessons are composed of four to seven learning opportunities called Explorations. The Hands-On Explorations are typically where the three dimensions are found together in a single opportunity. In these explorations, students engage in asking a question related to the concept introduced with an opening video or image, participate in hands-on and/or exploratory, collaborative learning opportunities. A notable exception is Unit 1. This unit is an engineering unit and not connected to any DCIs in life, physical, or earth and space science.
Examples of learning opportunities within the materials that integrate all three dimensions:
In Grade 1, Unit 2, Lesson 1, Exploration 2: Make Observations in Different Light, students complete an investigation looking at and describing what they can see in varying amounts of light. After looking at pictures in a light and dark cave, students ask a question about how objects look in different amounts of light (SEP-AQDP-P1). Next, students tape an object to the back of a box and then observe and record what they see with no light, a little light, and a lot of light (SEP-DATA-P1). They switch the box with another group and repeat the process. Students use their observations to make a claim about how in both cases, the more light they let into the box, the easier it was to see the object (SEP-DATA-P3, SEP-CEDS-P1, CCC-PAT-P1, and DCI-PS4.B-P1).
In Grade 1, Unit 3, Lesson 1, Exploration 2: Observe Stems, students investigate how the stems of a plant transport water to the leaves. Students start the activity by asking a question about how stems help a plant (SEP-AQDP-P1). Students are given two stalks of celery to observe. They record what the celery looks like in their data chart. Then they place red food coloring in water and place the freshly cut celery into the water. They let the celery sit overnight, and then make and record observations the next day (SEP-DATA-P2). They explain the effect and describe the cause of the change in the celery (CCC-CE-P1). Finally, they make a claim about how the shape of a stem helps a plant survive and grow (SEP-CEDS-P1, DCI-LS1.AP1).
In Grade 1, Unit 4, Lesson 2, Exploration 1: Explore Animal Families, students learn that animals of the same species have similar parts, but can differ in size and color. Students observe images of parents and their offspring and record in a table how they are alike and different (SEP-DATA-P1). Using the patterns they identify in their data (CCC-PAT-P1), students make a claim (SEP-CEDS-P1) that young animals have similar parts to their parents, but are usually smaller and may be a different color (DCI-LS3.A-P1).
In Grade 1, Unit 5, Lesson 2, Exploration 2: Observe Patterns of Sunrise and Sunset, students learn that the hours of daylight changes during the seasons. Students calculate the number of hours in a spring, summer, fall, and winter day and record their observations (SEP-MATH-P2, SEP-DATA-P1). Students compare the patterns (SEP-PAT-P1) they noticed in their data with patterns that other students noticed and use these comparisons (SEP-DATA-P3) as evidence to make a claim (SEP-CEDS-P1) that days are shorter in the winter and longer in the summer (DCI-ESS1-B-P1).
Indicator 1a.ii
Materials consistently support meaningful student sensemaking with the three dimensions.
The instructional materials reviewed for Grade 1 meet expectations that they consistently support meaningful student sensemaking with the three dimensions.
Across Grade 1, nearly all learning sequences include opportunities for students to engage in sensemaking using all three dimensions. In some cases student sensemaking takes place across the entire sequence and in others student sensemaking happens within a single learning opportunity. Student sensemaking is sometimes tied to a phenomenon that students need to explain, other times sensemaking is focused on a DCI, without an associated phenomenon, that students make sense of using the SEPs and CCCs in concert. A notable exception is in the first unit, which does not incorporate all three dimensions, missing both a science content DCI and CCCs, instead focusing on learning a specific SEP and engineering, technology and application of science DCIs.
Examples of materials that are designed for SEPs and CCCs to meaningfully support student sensemaking with the other dimensions:
In Grade 1, Unit 2, Lesson 3, Exploration 2: Make Something Move with Sound, students investigate how sound can make puffed rice move. Students ask questions about what causes the water in a bowl that is sitting on a speaker to vibrate (SEP-AQDP-P2). They place a handful of puffed rice on top of plastic wrap stretched across the top of an empty can. They bang a spoon on a metal pot. They observe and record what happened to the rice (SEP-DATA-P1). Students make a claim about what caused the puffed rice to vibrate, supporting students’ understanding of how sound can make matter vibrate (SEP-CEDS-P1, CCC-CE-P2, and DCI-PS4.A-P1).
In Grade 1, Unit 3, Lesson 1: Parts Help Plants Live, students explore how the structure of plant parts help a plant to live. To make sense of the concept that plants have different parts to survive (DCI-LS1A-P1), students are presented with a photo of a plant and asked to pose a question about how leaves and roots help a plant (SEP-AQDP-P1). Students make observations about how the color of leaves on a plant and the shape of the roots (SEP-INV-P4, CCC-SF-P1) affect a plant. Students make a claim (SEP-CEDS-P1) about how leaves and roots help a plant. Students then explore how stems help a plant survive by observing a photo of celery and asking a question about how stems help plants (SEP-AQDP-P1). Students place celery in food coloring and water and draw a before/after picture of the celery (SEP-DATA-P1). Students explain what caused the change in the appearance of the celery and use these observations to make a claim about how the shape of the stem helps a plant (CCC-CE-P1, SEP-CEDS-P1, and DCI-LS1A-P1).
In Grade 1, Unit 3, Lesson 2: Plants and Their Parents, students engage in a learning sequence and complete two investigations about adult and young carrot plants to learn that plants are very much, but not exactly, like their parents. Students measure and record the growth of carrot tops over a nine-day period (SEP-DATA-P1, SEP-MATH-P2). Students compare their carrots, looking for patterns in both their parts and size (SEP-DATA-P3, CCC-PAT-P1), and make a claim about how plants of the same kind can be alike and different, showing students that individuals of the same kind of plant are recognizable as similar but can also vary in many ways (SEP-CEDS-P1, DCI-LS4.D-P1). Students record their observations of pictures of adult carrot plants. They compare these to the young carrot plants that they grew in part one of the lesson, identifying similarities and differences and looking for patterns (SEP-INV-P4, SEP-DATA-P1, and CCC-PAT-P1). Students use evidence from their data chart to make a claim about how young plants and adult plants can be alike and different (DCI-LS3.B-P1, SEP-CEDS-P1, and SEP-DATA-P3).
In Grade 1, Unit 4, Lesson 2: Animals and Their Parents, students observe an image of a French bulldog and its puppies and make an initial claim of how someone can tell if animals are the same type. Students observe images of parent animals and their offspring and record how the parents are similar and different from their offspring (SEP-DATA-P1). Using the patterns they identify in their observations, students make a claim that parents and their offspring have similar parts, but may be different in size and color (DCI-LS3.A-P1, CCC-PAT-P1, and SEP-CEDS-P1). Students match images of similar animals together. Students record what is similar and different about the different animals and identify how they used patterns to group animals of the same type (SEP-DATA-P1,CCC-PAT-P1). Students use this to make the claim that animals of the same type will have parts that look similar, even if they are different colors and sizes (SEP-CEDS-P1, DCI-LS3.B-P1). Students make sense of the bulldog and its puppies, by explaining that even if animals are not the same color or size, they can look at the patterns in the parts of animals to determine if they are the same type.
In Grade 1, Unit 5, Lesson 1: Patterns in the Sky, students engage in a learning sequence to explain how the objects in the nighttime and daytime sky follow patterns. Using images of daytime and nighttime skies, students record when the sun, moon, and stars are present, identify patterns that they notice in the chart, and make a claim that certain kinds of objects appear in the daytime that are not the same as the nighttime (SEP-DATA-P1, CCC-PAT-P1, SEP-CEDS-P1, and DCI-ESS1.A-P1). Students then follow an investigation, drawing a pencil’s shadow throughout the day. Using the patterns (CCC-PAT-P1) they notice in the shadow throughout the day, students make the claim that the sun moves throughout the daytime sky (DCI-ESS1.A-P1). Students make sense of the differences between the day and night skies observed at the beginning of the lesson by explaining that the objects in the sky appear in the same patterns and the sun moves throughout the daytime sky each day.
Indicator 1b
Materials are designed to elicit direct, observable evidence for three-dimensional learning.
The instructional materials reviewed for Grade 1 partially meet expectations that they are designed to elicit direct, observable evidence for the three-dimensional learning in the instructional materials.
In Grade 1, materials provide three-dimensional lesson objectives tied to performance expectations. Each lesson includes a Lesson Objective stating what students will do in the subsequent explorations. The lesson objectives are supported by the Making 3D Connections feature, which names which performance expectations the lesson is building to and the elements of the three-dimensions that students are supposed to be engaged in. The exception is Unit 1, which only includes engineering performance expectations and does not include DCIs from life, physical, or earth and space science.
Each lesson includes multiple opportunities for formative assessment. The assessments, however, do not consistently reveal student knowledge of all of the elements of the lesson objectives. There is a Making Sense question at the end of each hands-on exploration that asks students to connect the exploration content to the publisher identified phenomenon or science concept presented at the start of the lesson. This question is most often connected to a DCI. The Can You Explain It? question usually mirrors the question found in the Making Sense section. The remaining explorations also include Apply What You Know formative assessments that typically address a DCI. At the end of the lesson, the materials provide the Self Check quiz. This quiz consists of three-four multiple choice, matching, or fill-in-the-blank questions. These questions are most often assessing student knowledge of one dimension, typically a DCI or a portion of an SEP. The materials miss several opportunities to assess student understanding of SEPs and CCCs.
The materials inconsistently incorporate tasks for purposes of supporting the instructional process. They provide suggested responses or scoring guidelines, but only provide support for adjusting instruction for the hands-on explorations.
Examples of lessons that have three-dimensional learning objectives, formative assessment tasks do not assess student knowledge of all (three) dimensions in the learning objective, and provide limited guidance to support the instructional process:
In Grade 1, Unit 2, Lesson 1: All About Light, the three-dimensional lesson objective is “Children can make observations to explain how objects can be seen if the objects give off their own light or if a light source shines on them,” and is associated with performance expectation 1-PS4-2. Formative assessment is embedded in the Making Sense, Can You Explain It?, Apply What you Know, and Self Check portions of the learning sequence. In the Making Sense and Can You Explain It? assessments, students use observations to make claims that glow sticks can be seen in the dark because they emit their own light and that objects in a shoebox need light to be seen (DCI-PS4.B-P1, SEP-CEDS-P1). The materials miss the opportunity to assess CCC-CE-P1. While the materials provide remediation guidance for hand-on explorations, the other formative assessments only include sample answers and scoring guidelines.
In Grade 1, Unit 2, Lesson 3: All About Sound, the three-dimensional lesson objective is “Children can provide evidence that vibrating materials can make sound and that sound can cause materials to vibrate. Children can design a way to use sound to communicate over a distance,” and is associated with performance expectations 1-PS4-1 and 1-PS4-4. Formative assessment is embedded in the Making Sense, Can You Explain It?, Apply What you Know, and Self Check portions of the learning sequence. In the Making Sense and Can You Explain It? assessments, students explain what causes confetti to move on a speaker (DCI-PS4.A-P1, SEP-CEDS-P1). In an Apply What You Know assessment, students test how to make different sounds (CCC-CE-P1) and the Self Check asks students to define requirements for a communication device (DCI-PS4.A-P1). The materials miss the opportunity to assess SEP-AQDP-P3. While the materials provide remediation guidance for hand-on explorations, the other formative assessments only include sample answers and scoring guidelines.
In Grade 1, Unit 3, Lesson 1: Parts Help Plants Live, the three-dimensional objective is “Children can design a solution to a human problem by mimicking how plants use their parts to survive and grow,” and is associated with the performance expectation 1-LS1-1. Formative assessment is embedded in the Making Sense, Can You Explain It?, Apply What You Know, and Self Check portions of the learning sequence. In an Apply What You Know assessment, students measure a plant stem and explain how its height might help the plant (CCC-SF-P1). In the Lesson Check, students answer multiple choice questions about how plant parts can help the plant survive (DCI-LS1.A-P1). The materials miss the opportunity to assess SEP-CEDS-P1. While the materials provide remediation guidance for hand-on explorations, the other formative assessments only include sample answers and scoring guidelines.
Indicator 1c
Materials are designed to elicit direct, observable evidence of three-dimensional learning.
The instructional materials reviewed for Grade 1 meet expectations that they are designed to elicit direct, observable evidence of the three-dimensional learning in the instructional materials.
In Grade 1, most units provide three-dimensional objectives as they are built around multiple performance expectations (PEs). The exception is Unit 1. This unit is built around a PE that incorporates an engineering, technology, and applications of science DCI, but does not incorporate a life, physical, or earth and space science DCI. When three-dimensional objectives are present, summative assessments measure student achievement of nearly all of the elements of the learning objectives.
The summative assessment system consists of a unit test for each unit, a mid-year assessment, an end-of-year assessment, and four performance-based assessments. The unit tests include a mix of multiple choice, matching, and short answer questions. These questions typically address the DCI elements of the unit’s performance expectations. The mid-year and end-of-year tests are composed of mostly multiple choice, matching, and fill-in-the-blank questions. These assessments also typically assess DCIs, but also address some of the SEPs. The four performance-based assessments are connected to performance expectations rather than a particular unit. These assessments typically engage students in a brief investigation or hands-on activity followed by a small set of multiple choice, fill-in-the-blank, or matching questions. Although the unit tests do not usually assess all elements from a unit, across the entire assessment system nearly all elements of the learning goals are assessed.
Examples of three-dimensional objectives and unit tests that partially assess the objectives:
In Grade 1, Unit 2: Light and Sound, the objectives are four performance expectations: 1-PS4-1, 1-PS4-2, 1-PS4-3, and 1-PS4-4. The Unit Test has four multiple-choice and one short-answer question. Students answer questions about needing light to see objects, sound vibrating matter, and communicating over long distances (DCI-PS4.B-P1, DCI-PS4.A-P1, DCI-PS4.C-P1, DCI-PS4.B–P2, and SEP-CEDS-P1).
In Grade 1, Unit 4: Animal Parts, the objectives are three performance expectations: 1-LS1-1, 1-LS3-1, 1-LS1-2. The Unit Test is composed of multiple choice and short answer questions. Students answer questions about the similarity of traits between parents and their offspring (DCI-LS3.A-P1, DCI-LS1.B-P1) and explain how an animal’s traits help it survive (DCI-LS1.A-P1, SEP-CEDS-P1).
In Grade 1, Unit 5: Objects & Patterns in the Sky, the objectives are two performance expectations: 1-ESS1-1 and 1-ESS1-2. The Unit Test is composed of multiple choice and short answer questions. Students answer questions about the movement of the sun (DCI-ESS1.A-P1), seasonal patterns (DCI-ESS1.B-P1), and identifying patterns in the night sky (CCC-PAT-P1). The final question assesses student knowledge of patterns of the sun around the movement of the sun (DCI-ESS1.A-P1, CCC-PAT-P1).
Examples of performance-based assessments that assess additional elements of the learning objectives:
In Grade 1, Heads or Tails performance-based assessment, students design a device based on an animal part that will reach a coin in a hole. They identify the necessary characteristics of the device, research animals, explain their choice, and draw a plan (DCI-LS1.A-P1, DCI-ETS1.A-P3, SEP-CEDS-P2, and CCC-SF-P1). Students then test their tool, collect data on the tests, compare their tool with others, and revise their tool (DCI-ETS1.A-P1, SEP-MOD-P4, and SEP-DATA-P5).
In Grade 1, Animals and Their Offspring performance-based assessment, students match images of animal parents with their offspring and describe their similarities and differences (DCI-LS1.A-P1, SEP-CEDS-P1, and CCC-PAT-P1). Students also research an animal, record how that animal cares for its young, and create a triorama of the animal caring for its young (DCI-LS1.B-P1, SEP-INFO-P3). There are also a series of multiple choice and short answer questions that include a question on the pattern of animals caring for their young (CCC-PAT-P1).
In Grade 1, Dark and Light performance-based assessment, students make observations of objects in a box with no light, some light, and bright light. They describe and explain their results (DCI-PS4.B-P1, SEP-CEDS-P1).
Criterion 1.2: Phenomena and Problems Drive Learning
Materials leverage science phenomena and engineering problems in the context of driving learning and student performance.
The instructional materials reviewed for Grade 1 partially meet expectations for Criterion 1d-1i: Phenomena and Problems Drive Learning. The materials include phenomena and problems at the lesson and sequence level. Of those phenomena and problems, they consistently connect to grade-level appropriate DCIs. Phenomena and problems are inconsistently presented to students as directly as possible. Phenomena or problems drive learning and use of the three dimensions at the sequence or lesson level, but inconsistently. The materials consistently elicit but do not leverage student prior knowledge and experience related to the phenomena and problems present.
Indicator 1d
Phenomena and/or problems are connected to grade-level Disciplinary Core Ideas.
The instructional materials reviewed for Grade 1 meet expectations that phenomena and/or problems are connected to grade-level Disciplinary Core Ideas (DCIs).
The materials consistently provide phenomena and problems that connect to grade-level DCIs or their elements. Most of the phenomena, problems, and design challenges present connect to a grade-level DCI. The materials provide opportunities for students to build an understanding of grade-level DCIs through the exploration of unit-level phenomena. The one exception is Unit 1, where the problems are connected to DCIs in engineering, technology, and applications of science, but not life, physical, or earth and space science. In some cases, the lesson-level phenomena work together to help students make sense of corresponding DCIs. All science disciplines are represented in the phenomena and problems connected to grade-level DCIs.
Examples of phenomena and problems connected to grade-level DCIs or their elements:
In Grade 1, Unit 2, Lesson 1, Exploration 1: Watch It Glow, the phenomenon is that glow stickers can be seen in a dark room. Students compare a glow stick to a classroom object and use their observations to make a claim about what kinds of objects are easier to see in the dark (DCI-PS4.B-P1). Students then use their claims to help them explain why glow in the dark jewelry can be seen in a dark room.
In Grade 1, Unit 2, Lesson 3, Exploration 1: Engineer It: Send a Message, the design challenge is to send a message using a drum. After constructing a drum, students make observations about what they feel when the drum makes a sound and connect the drum’s movement to the sound it makes (DCI-PS4.A-P1).
In Grade 1, Unit 3, Lesson 2, Exploration 2: Compare Parts, the phenomenon is that the young sunflowers look similar and different from parent sunflowers. Students explore the phenomenon by observing similarities and differences between young and adult sunflowers. Students then use an adult carrot plant and a young carrot plant to make observations (DCI-LS3.A-P1).
In Grade 1, Unit 4, Lesson 2, Exploration 1: Explore Animal Families, the phenomenon is that a parent horse and a young horse look similar, but not the same. Students explore the phenomenon by observing similarities and differences between young and adult animals (DCI-LS3.A-P1). Students use a chart to record how the parents and young of each species are alike and different. Students then identify patterns on how the parent animals are similar to, and differ from, the juveniles.
In Grade 1, Unit 4, Lesson 2, Exploration 2: Match the Animals, the phenomenon is that a pond full of koi fish -look different. Students explore the phenomenon by observing similarities and differences in animals. Students sort and match photos of animals of the same kind but with observable individual differences. Students record what is similar and different about the animals and identify patterns that they see (DCI-LS3.B-P1).
In Grade 1, Unit 5, Lesson 1: Patterns in the Night Sky, the phenomenon is that objects change and move in the nighttime and daytime sky. Students learn that the sun shines in the daytime sky and the moon shines in the nighttime sky. Students observe how their own shadows change throughout the day and discover that the sun moves to different parts of the sky throughout the day (DCI-ESS1.A-P1). Students use this to make a claim that objects in the sky change from day to night and the sun seems to travel in a pattern throughout the daytime sky.
Indicator 1e
Phenomena and/or problems are presented to students as directly as possible.
The instructional materials reviewed for Grade 1 partially meet expectations that phenomena and/or problems are presented to students as directly as possible.
Grade 1 materials present phenomena and/or problems to students as directly as possible in multiple instances but not consistently across the grade level. In multiple instances, the materials provide students with access to the phenomena that leads to a shared common experience and a robust entry point into the phenomena. The materials present the phenomena as a video or image that is accompanied by narration. The lessons that include a video presentation of the phenomenon more often present the phenomenon or problem as directly as possible to the students. In general, phenomena are not presented to students as directly as possible when a change over time or motion is an element of the phenomenon. No instances are present where students engage with the phenomena first hand. Several phenomena and problems require students to have specific background knowledge in order to make connections and understand what phenomenon is being presented.
Examples of phenomena and problems that are presented to students as directly as possible, providing a common experience of the process(es) and a robust entry point:
In Grade 1, Unit 1, Lesson 1, Exploration 1: Engineer It, the problem is that a child's headphones keep getting tangled in her pocket. Students view a video of a child taking headphones out of her pocket and struggling to untangle them. The narration states that Mia has a problem every time she takes her headphones out of her pocket.
In Grade 1, Unit 2, Lesson 1, Exploration 2: Make Observations in Different Light, the phenomenon is that in a cave with light it is easier to see things than a cave in darkness. Students view a picture of a cave in the light and dark, and listen to narration describing the conditions in each cave. There is a clear differentiation between what can be seen in a light or dark cave.
In Grade 1, Unit 3, Lesson 2, Exploration 2: Compare Parts, the phenomenon is that the young sunflowers look similar and different from parent sunflowers. The phenomenon is presented as two images of a young sunflower and an adult sunflower. Students can clearly see the difference between the two aged sunflowers, and classrooms may not have access to physical sunflowers. Even if students are unfamiliar with sunflowers it is clear to observe that two types of plants pictured are the same flower.
In Grade 1, Unit 4, Lesson 2: Animals and Their Parents, the phenomenon is that a parent dog and its puppies don’t look the same. Students observe a photograph and watch a video of a parent dog with its puppies. The video is accompanied with narration pointing out the different colors of the puppies. Students can clearly see that the dogs are of the same type but are not identical to each other.
In Grade 1, Unit 4, Lesson 2, Exploration 2: Match the Animals, the phenomenon is a pond full of koi fish look different. Students observe a photo of a pond with koi fish that all look different with a narration explaining that the fish are all the same type, but appear different.
Examples of phenomena and problems that are not presented to students as directly as possible:
In Grade 1, Unit 2, Lesson 1, Exploration 1: Watch it Glow, the phenomenon is that glow stickers can be seen in a dark room. Students view both a picture of a room with star stickers on the wall and an image of a teacher holding glow sticks. In both cases, it is unclear that the objects are emitting their own light. Studentsare unable to experience how objects that emit light in the dark are different from objects that do not. There is a missed opportunity for the presentation of this phenomenon to provide a common experience of this process and a robust entry point.
In Grade 1, Unit 2, Lesson 3, Exploration 2: Make Something Move with Sound, the phenomenon is that the water in a bowl on a speaker moves when music is played through the speaker. Students observe a photograph of a bowl of water on top of a speaker. In the image, it is not clear the water is moving. There is a missed opportunity for the presentation of this phenomenon to provide a common experience of this process and a robust entry point.
In Grade 1, Unit 5, Lesson 1, Exploration 2: Trace a Shadow, the phenomenon is that the sun seems to move in the daytime sky. Students view an image of a child observing a pencil’s shadow on a bright day, with narration that prompts students to ask a question about how the sun seems to move in the daytime sky. The single image does not demonstrate how the sun appears to move. There is a missed opportunity for the presentation of this phenomenon to provide a common experience of this process and a robust entry point.
In Grade 1, Unit 5, Lesson 2: Patterns of Daylight, the phenomenon is that the sun shines longer in the summer than it does in the winter. Students view two images, one of a family eating when it’s light outside and one of a family eating when it’s dark outside. It is not clear from the images that the sun sets earlier in autumn/winter than it does in spring/summer. There is a missed opportunity for the presentation of this phenomenon to provide a common experience of this process and a robust entry point.
Indicator 1f
Phenomena and/or problems drive individual lessons or activities using key elements of all three dimensions.
The instructional materials reviewed for Grade 1 partially meet expectations that phenomena and/or problems drive individual lessons or activities using key elements of all three dimensions.
The materials provide multiple explorations or activities within the grade that use phenomena and problems to drive student learning that use elements from the three dimensions. In some of the explorations, the phenomena is used instructionally as a tool to engage students and to pique their interest, but does not ultimately drive student learning. Instead, student acquisition of science content is the focus of learning in these explorations rather than students working to understand the presented phenomena. The explorations often open with the phenomenon but the phenomenon is not discussed throughout the exploration until the end when students revisit the phenomenon or question. As a result, students are not engaged in figuring out the phenomenon through their work.
While many explorations are not driven by a phenomenon, many do incorporate all three dimensions. In instances where the exploration or activity does not incorporate all three dimensions, the crosscutting concept is frequently missing. Across all disciplines, the crosscutting concept most often present is patterns. Science and engineering practices are frequently found throughout the explorations or activities. Most commonly, students are engaged with the practices of analyzing and interpreting data, constructing explanations, and designing solutions.
Examples of explorations or activities that use a phenomenon or a problem to drive student learning and engage students with all three dimensions:
In Grade 1, Unit 2, Lesson 3, Exploration 2: Make Something Move with Sound, the phenomenon is that water in a bowl on a speaker vibrates while sound is playing. Students put cereal on plastic wrap stretched over the opening of a metal can. Students then plan and implement a simple experiment to use a pot and spoon to make sound, and cause the can to vibrate and the cereal to move (DCI-PS4.A-P1, SEP-INV-P1). Students record their observations (SEP-DATA-P1). Students make a claim based on their evidence to explain what causes the cereal to vibrate (CCC-CE-P2, SEP-CEDS-P1).
In Grade 1, Unit 4, Lesson 3, Exploration 2: Compare Animal Parents, the phenomenon is baby birds chirping as a parent bird feeds them. Students research the behaviors of organisms to determine the cause of the behavior and its corresponding effect. Students make sense of how parents' behavior can help young survive (DCI-LS1.B-P1). Students draw/write (SEP-DATA-P1) the causes and behaviors of organisms and their young (CCC-CE-P1). Using this data, the students make a claim about how the behaviors of young and parent animals help the young survive (SEP-CEDS-P1).
In Grade 1, Unit 5, Lesson 2, Exploration 2: Observe Patterns of Sunrise and Sunset, the phenomenon is that the sun sets at different times in summer and winter. In the exploration, students choose a date and its season and find out what time the sun rises and sets on that day. They repeat this for each season and determine how many hours of daylight there are in each day. Students compare the hours of daylight in each season. Students make sense of seasonal patterns of sunrise and sunset (DCI-ESS1.B-P1). Students collect data about when the sun rises and sets for a day in each season, then they calculate how many hours of daylight there are in each day and use their data to make observations (SEP-INV-P4, SEP-DATA-P1, SEP-DATA-P3, and SEP-MATH-P2), and finally they describe any patterns they observe (CCC-PAT-P1).
Examples of explorations or activities that do not use a phenomenon or problem to drive student learning:
In Grade 1, Unit 2, Lesson 2, Exploration 1: Reflect Light, the phenomenon is that a glass handle produces rainbow colored light on the wall; however, the phenomenon does not drive learning. Instead, the focus of the exploration is the science topic that a mirror can change the direction of light. Students perform an investigation using a mirror and a flashlight to change the direction of light. Students record drawings of their observations and make a claim that a mirror surface causes light to move in a new direction.
In Grade 1, Unit 4, Lesson 1, Exploration 1: Observe Animal Parts, a phenomenon or problem does not drive instruction. Instead, student learning is focused by the concept that animals have body parts that serve specific purposes. Students make observations of a variety of animals and use a table to record what different parts help them see, move, hear, eat, etc. Students then describe how animals use their body parts to meet their needs and how the shape of body parts help animals meet their needs.
In Grade 1, Unit 4, Lesson 3, Exploration 1: Describe How Animals Help Young, the phenomenon is that a koala carries its young on its back. The phenomenon presented does not drive the learning. Instead, the focus of the exploration is the science concept that animal parents help their young. Students observe the koala picture and ask a question, look at images of other animals helping their young, and share their findings with their classmates. Finally, students draw a picture of how different animals help their young and make a claim about how parent animals help their young.
Example of an exploration or activity that uses a problem to drive student learning but does not engage students with all three dimensions:
In Grade 1, Unit 1, Lesson 1, Exploration 1, Explore a Problem, the problem is that a child's headphones keep getting tangled in her pocket.. Students are presented with a problem, multiple headphones are tangled up. They draw a model for a potential solution to this problem (SEP-MOD-P3) and then build their solution to the problem. There is a missed opportunity to incorporate a CCC or a DCI from life, physical, or earth and space science.
Indicator 1g
Materials are designed to include both phenomena and problems.
The materials for Grade 1 are divided into five units: Unit 1: Engineering Design Process, Unit 2: Light and Sound, Unit 3: Plant Parts, Unit 4: Animal Parts, and Unit 5: Objects and Patterns in the Sky. Each unit is divided into three or four learning sequences called lessons. Each lesson consists of an engage activity and two to three one-day explorations. Some of the explorations are hands-on activities, while others are reading or informational sections for concept development. There are 34 Explorations in the Grade 1 materials.
In the Grade 1 materials, each lesson begins with the publisher-identified Anchoring Phenomenon presented with an image and video in an engage activity. However, the phenomenon is typically described as a scientific concept or a guiding question. In the engage activity, students ask questions about the lesson-level phenomenon or associated content. Lessons consist of two to three explorations denoted as “Hands On”. Each exploration begins with students asking questions about a publisher identified Investigative Phenomenon and concludes with students responding to a question related to the Anchoring Phenomenon or associated content. Phenomena are present for all science disciplines.
Examples of problems presented in the instructional materials:
In Grade 1, Unit 1, Lesson 1: A Design Process, the problem is that a child’s headphones keep getting tangled in her pocket. Students observe a picture of a child with tangled headphones and ask questions about the problem. To solve the problem, students brainstorm ideas on how to keep the headphones from getting tangled.
Examples of phenomena presented in the instructional materials:
In Grade 1, Unit 2, Lesson 1: All About Light, the phenomenon is that glow in the dark jewelry is easy to see in the dark, but children are not. Students look at a picture of children in the dark wearing glow jewelry. To explain the phenomenon, students construct an explanation for why the glow jewelry can be seen well, but not the children.
In Grade 1, Unit 3, Lesson 2, Exploration 2: Compare Parts, the phenomenon is that the young sunflowers look similar and different from parent sunflowers. Students observe photographs of adult and juvenile sunflowers and record observations about similarities and differences between pictures of adult carrot plants and young carrot plants. To explain the phenomenon, students make a claim that young and adult plants have similar stems and leaves, but they differ in size and color.
In Grade 1, Unit 4, Lesson 2: Animals and Their Parents, the phenomenon is that a parent dog and its puppies don’t look the same. The students make observations about a video or photo of a dog with puppies that look similar to the parent but are different colors. To explain the phenomenon, students gather evidence based on their observations about similarities and differences between parent animals and their young and construct an explanation about how parent animals and their young can look the same, but have differences.
In Grade 1, Unit 5, Lesson 2, Exploration 2: Observe Patterns of Sunrise and Sunset, the phenomenon is that summer and winter have different hours of daylight in the day. Students look up the time of sunrise and sunset for a day in each season and determine how many hours of daylight are in each day, comparing the hours of daylight across the seasons. To explain the phenomenon, students make claims based on their evidence to describe that seasonal patterns of sunrise and sunset can be observed, described, and predicted.
Indicator 1h
Materials intentionally leverage students’ prior knowledge and experiences related to phenomena or problems.
The instructional materials reviewed for Grade 1 partially meet expectations that they intentionally leverage students’ prior knowledge and experience related to phenomena or problems.
The Grade 1 materials consistently provide opportunities for teachers to elicit students’ prior knowledge and experience of phenomena and problems. Phenomena and problems are present at both the learning sequence level, called Lessons, and the learning opportunity level, called Explorations. Phenomena and problems introduced at the lesson level include a question called a TELL Prompt in the Culturally Responsive Education portion of the teacher notes. The TELL Prompt typically asks students for their prior knowledge or experience related to the phenomenon or problem and provides possible student responses for the teacher. When phenomena are present in explorations, the teacher notes sometimes include an Everyday Phenomenon. This provides an alternate phenomenon for teachers to describe to students, along with questions for students to make connections to the alternate phenomenon. In some cases these prompts are clearly connected to the phenomenon for the Exploration and in others they only connect to the alternate phenomenon.
While the materials consistently elicit students’ prior knowledge and experiences related to phenomena and problems, they miss the opportunity to leverage those ideas and experience in student learning. The Culturally Responsive Education portion of the teacher notes in each lesson includes generic guidance for the teacher to “use what you learn from children’s responses to help them connect new academic concepts,” but student responses to the TELL prompt are not recorded, returned to later in the sequence, or explicitly incorporated into the sequence.
Examples where the materials elicit but do not leverage students’ prior knowledge and experience related to phenomena and problems:
In Grade 1, Unit 2, Lesson 1: All About Light, the phenomenon is that glow in the dark jewelry is easy to see in the dark, but children are not. The TELL Prompt asks students to describe what they know about things that are easy and difficult to see in the dark. There is a missed opportunity to leverage student responses later in the lesson.
In Grade 1, Unit 2, Lesson 3: All About Sound, the phenomenon is that confetti on a speaker moves when the speaker is turned on. The TELL Prompt asks students to describe what they know about sound moving nearby objects. There is a missed opportunity to leverage student responses later in the lesson.
In Grade 1, Unit 3, Lesson 2: Plants and Their Parents, the phenomenon is that young tulips and adult tulips look different. The TELL Prompt asks students to describe what they know about the differences and similarities between plants of the same kind. There is a missed opportunity to leverage student responses later in the lesson.
In Grade 1, Unit 4, Lesson 2, Exploration 2: Match the Animals, the phenomenon is a pond full of koi fish look different. In the guidance for the Everyday Phenomenon, the teacher puts students into groups to discuss their experience with seeing animals of the same kind that look different. There is a missed opportunity to leverage student responses later in the exploration.
In Grade 1, Unit 5, Lesson 2: Patterns of Daylight, the phenomenon is that the sun shines longer in the summer than it does in the winter. The TELL Prompt asks students to discuss what they know about the earlier sunset in winter compared to summer. There is a missed opportunity to leverage student responses later in the exploration.
Indicator 1i
Materials embed phenomena or problems across multiple lessons for students to use and build knowledge of all three dimensions.
The instructional materials reviewed for Grade 1 partially meet expectations that they embed phenomena or problems across multiple lessons for students to use and build knowledge of all three dimensions.
Materials provide numerous lessons across the grade that use phenomena or problems to drive instruction and engage with all three dimensions across multiple explorations, but not consistently. Several lessons contain a publisher identified anchoring phenomenon to initially engage students but then use a DCI or other science topic as the focus of student learning across the lesson sequence.
Grade 1 units are typically four to seven lessons long, and each lesson is made up of an engage activity and two to three explorations. The engage activity introduces the sequence with an image and/or video. Sometimes this video or image is a phenomenon or problem and other times it illustrates the question or DCI guiding the sequence. Students ask questions about the phenomenon, problem, or DCI and answer the Can you explain it? question that asks a question related to the introductory image and/or video. Sometimes, students make an initial claim explaining the image and/or video. In the explorations comprising the lesson, students are presented with another image and/or text introducing a new phenomenon, problem, or DCI. After engaging with the exploration-level phenomenon, problem, or DCI, students answer a question related to the initial, lesson-level, problem, phenomenon or DCI. At the end of the sequence, students revisit the engage activity and are given an opportunity to revise their answer to the lesson-level question. In some cases, the lesson-level phenomenon drives the learning in individual explorations and students return to the lesson-level phenomenon throughout. When phenomena are not driving, students are asked questions about the phenomena at the closing of the lesson, but they do not collect evidence to directly explain the phenomenon that is presented. As a result, students are not consistently engaged in figuring out the phenomenon.
Examples of lesson sequences where student learning is driven by a phenomenon across multiple lessons and the materials engage students with all three dimensions:
In Grade 1, Unit 2, Lesson 1: All About Light, the phenomenon is that glow in the dark jewelry is easy to see in the dark, but children are not. Students engage in a series of explorations to help them figure out that things are easier to see in the dark if they produce their own light or if light is present, and objects are difficult to see in the dark if no light is present. Students ask a question about types of objects you can see in a dark room (SEP-AQDP-P1). Students make observations and collect and record data (SEP-DATA-P1) to make comparisons about how easy or difficult it is to see objects in the dark (SEP-INV-P4) and to explain why some objects can be seen only when light is available to illuminate them and that some objects give off their own light (DCI-PS4.B-P1, SEP-DATA-P3, SEP-CEDS-P1, and SEP-ARG-P6). Students ask a question about how objects look in different amounts of light (SEP-AQDP-P1) then they make observations and collect and record data (SEP-DATA-P1) to make claims about how easy or difficult it is to see objects in the dark and with varying amounts of light (SEP-INV-P4, CCC-CE-P2). Students use their evidence to explain why some objects can be seen only when light is available to illuminate them (DCI-PS4.B-P1, SEP-DATA-P3, SEP-CEDS-P1, and SEP-ARG-P6). As students make observations they are given opportunities at the end of each exploration to reflect on what they explored and to use their observations to make sense about why some things are easy to see in a dark room and why some things are difficult to see in a dark room.
In Grade 1, Unit 3, Lesson 2: Plants and Their Parents, the phenomenon is that young tulips and adult tulips look different. Students engage in a series of explorations to help them learn that adult plants and young plants of the same kind can look alike but different. Students put two carrot tops in a bowl of water and then make observations (SEP-DATA-P1, SEP-INV-P4) about what happens to the carrots and measure them (SEP-MATH-P3) over time. Students compare the carrots and look for patterns in their parts and sizes and make a claim based on evidence about how plants of the same kind can be alike and different (DCI-LS3.B-P1, SEP-CEDS-P1, SEP-ARG-P6). Students look at photos of an adult carrot plant and a young carrot plant and record their observations (SEP-INV-P4), making note of how they are the same and how they are different. Again, students make a claim based on the evidence they observed about how young and adult plants can be alike and different (DCI-LS3.A-P1, SEP-CEDS-P1, SEP-ARG-P6, and CCC-PAT-P1). As students make observations they are given opportunities at the end of each exploration to reflect on what they explored and to use their observations to make sense about how plants, including tulips, of the same kind can look alike but different.
In Grade 1, Unit 4, Lesson 2: Animals and Their Parents, the phenomenon is that a parent dog and its puppies don't look the same. Students participate in several explorations in which they observe the differences in adult organisms and their babies. Throughout the lesson sequence, students collect data to determine the similarities/differences between parent animals and their young (SEP-DATA-P1, DCI-LS3.A.P1). Using this data, the students make a claim about how animals of the same species can look similar and different (SEP-CEDS-P1). Throughout the explorations in the lesson sequence, students identify patterns to support their claim (CCC-PAT-P1). Students develop their thinking by answering the question “How can animals of the same kind look alike but different?”. Students then evaluate their thinking after making claims about how young animals and parents look similar and different, using data they collected in the explorations. Finally, students revise their thinking by again answering the initial question after completing activities that explore the phenomenon.
Examples of lesson sequences where student learning is not driven by a phenomenon across multiple lessons:
In Grade 1, Unit 4, Lesson 1: Parts Help Animals Live, there is no phenomenon or problem present. Instead, the ideas that animals’ parts help them survive in different ways and that humans can engineer solutions based on animal parts guide the learning. Students observe images of a gecko and a person climbing a wall and answer the question, “How can observing the shapes of animal parts give people ideas?”. Students then look at pictures of animals and list the parts they see that help the animals eat, drink, stay safe, see, and hear. Students then use images of animals to design an animal-inspired method for hanging a picture.
In Grade 1, Unit 3, Lesson 1: Parts Help Plants Live, there is no phenomenon or problem present. Instead, the concept of plant parts guides student learning. Across the learning sequence students explore the different parts of plants by looking at images of plants as well as real plants, and work to figure out how their parts help them live. Students observe a plant with large leaves and a person holding an umbrella and are asked to construct an explanation for how the shapes of plants give people ideas. Students observe a photo of a strawberry plant and ask questions about how leaves and roots help a plant. Students are then given a plant and are asked to observe it and describe the parts of the plant including the leaves and roots. Students make a claim based on evidence about how leaves and roots help a plant. Students investigate the structure and function of stems by observing and drawing celery stalks before and after they have been placed in water with food coloring. Students make a claim based on evidence about how a stem helps a plant. Students then engage in a design challenge to engineer something that will help them stay cool.They look at pictures of plants for possible solutions, make a plan, and build and test their solution. Students share their solutions and describe how their solution was inspired by a plant. Students make a claim based on evidence about how observing plants gave them an idea.
In Grade 1, Unit 4, Lesson 3: Animals Take Care of Their Young, the phenomena is that a penguin and gull feed their offspring. Student learning in this lesson is not driven by the phenomenon, but rather focused on the science concept that parent animals take care of their young. Students examine pictures of parents and their young and record some ways that parents tend to the young. Students research how parents and their young behave and determine cause/effect for both.